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VM can be created from Falloff, and then used for proportional
modeling
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Falloff object can be dragged or animated, and influence
the VM. Here VM is used in Cloner to define where clones should appear.
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VM can be generated from Ambient Occlusion or Inverted
Ambient Occlusion and used for texturing in real time. However it is
way slower than with other plugins (Topo Maps, Influence Point)
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VM can be generated based on points speed in animation.
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